dec: 21 hex: 15 bin: 10101
The Synchronizer is a sequential logic gate with 3 inputs and 1 output.
The Synchronizer has 3 inputs and 1 output. When placed, on the ground, the side facing away from the player is the output while the other sides are the inputs. The left and right sides correspond to the left state and the right state, while the back input is the reset.
Inputs to either the left or the right inputs will activate the corresponding state. When both states are active, the output is pulsed for 1 redstone tick (i.e. 2 ticks), at which point both states will return to inactive. While the reset input is active, both states will reset back to inactive and remain as such until the the reset is lifted.
|v4.0.0||Added the Synchronizer.|
Issues pertaining to "Synchronizer" are maintained on the ProjectRed Github page. Report issues there.