dec: 31 hex: 1F bin: 11111
The Data Cell, is an array logic gate. It is a normal latch with a pass through lock.
|Circuit Plate +
The Data Cell has a 1 input and 1 output, as well as a bi-directional wire running from the left and right. When placing the gate on the ground, the side facing the player is the input and the side facing away is the output.
As a standard latch works, the output is set to the input while the locking input is on. When the lock input turns off, the output is 'latched', or stuck, as it was. In this case, the locking input is the wire that runs from the left and the right. It allows redstone signals to pass through without interference, just like the null cell.
|v4.5.9||Added the Stacking Latch.|
|v4.9.1||Renamed Data Cell.|
Issues pertaining to "Stacking Latch" are maintained on the ProjectRed Github page. Report issues there.