Rain Sensor
Rain Sensor
Type |
Multipart block |
---|---|
Physics |
No |
Transparency |
Yes (partial) |
Luminance |
No |
Blast resistance | |
Tool |
Any tool |
Renewable |
Yes |
Stackable |
Yes (64) |
Flammable |
No |
Availability |
Survival |
First appearance | |
Drops |
Itself |
Data value |
dec: 16 hex: 10 bin: 10000 |
Multipart ID |
pr_sgate |
The Rain Sensor is a logic gate with 1 output. It drives a single liquid sensor.
Obtaining
Crafting
Ingredients | Crafting recipe |
---|---|
Circuit Plate + Slimeball + Conductive Plate |
Usage
I/O
The Rain Sensor has only 1 output. When placed, on the ground, the side facing the player is the output.
Logic
The Rain Sensor can sense if rain is falling on it. When it is raining, the sensor will emit a signal through its only output. However, the rain must physically fall on the sensor. It won't work if it is covered form the sky. However, the gate is sensitive enough to detect very tiny rain droplets in even the driest of deserts.
History
Version | Changes |
---|---|
v4.0.0 | Added the Rain Sensor. |
Issues
Issues pertaining to "Rain Sensor" are maintained on the ProjectRed Github page. Report issues there.