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OR Gate: Difference between revisions

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The output is disabled by default.  When the gate is receiving signal from any one of its inputs, the output is enabled.
The output is disabled by default.  When the gate is receiving signal from any one of its inputs, the output is enabled.
=== Configuration ===
=== Configuration ===
A shift+right-clicked can toggle which inputs are active.  Signals received on disabled inputs won't effect the gate, nor will said inputs connect to any wires.
A shift-right-click with a [[Screwdriver|screwdriver]] can toggle which inputs are active.  Signals received on disabled inputs won't effect the gate, nor will said inputs connect to any wires.
When shift+right-clicked, the gate's inputs are manipulated in this order: All active, right disabled, back disabled, left disabled, right and left disabled, back and left disabled, right and back disabled.
When shift+right-clicked, the gate's inputs are manipulated in this order: All active, right disabled, back disabled, left disabled, right and left disabled, back and left disabled, right and back disabled.



Revision as of 22:50, 6 April 2014

OR Gate
OR Gate 256.png
OR Gate
Type

Multipart block

Physics

No

Transparency

Yes (partial)

Luminance

Yes, 7

Blast resistance

?

Tool

Any tool

Renewable

Yes

Stackable

Yes (64)

Flammable

No

Availability

Survival

First appearance

v4.0.0

Drops

Itself

Name

or_gate

The OR Gate is a simple truth-table based logic gate with 3 inputs and 1 output.

Obtaining

Crafting

Ingredients Crafting recipe
Circuit Plate +
Cathode +
Conductive Plate
Circuit PlateCathodeCircuit PlateConductive PlateCathodeConductive PlateCircuit PlateConductive PlateCircuit Plate
OR Gate


Usage

I/O

The OR Gate has 3 inputs and 1 output. When placed, on the ground, the output is the side facing away from the player while the other 3 sides are the inputs.

Logic

The output is disabled by default. When the gate is receiving signal from any one of its inputs, the output is enabled.

Configuration

A shift-right-click with a screwdriver can toggle which inputs are active. Signals received on disabled inputs won't effect the gate, nor will said inputs connect to any wires. When shift+right-clicked, the gate's inputs are manipulated in this order: All active, right disabled, back disabled, left disabled, right and left disabled, back and left disabled, right and back disabled.

History

Version Changes
v4.0.0 Added the OR Gate.

Issues

Issues pertaining to "OR Gate" are maintained on the ProjectRed Github page. Report issues there.




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