Rain Sensor
Rain Sensor
Type |
Multipart block |
---|---|
Physics |
No |
Transparency |
Yes (partial) |
Luminance |
No |
Blast resistance | |
Tool |
Any tool |
Renewable |
Yes |
Stackable |
Yes (64) |
Flammable |
No |
Availability |
Survival |
First appearance | |
Drops |
Itself |
Name |
rain_sensor |
The Rain Sensor is a logic gate with 1 output.
Obtaining
Crafting
Ingredients | Crafting recipe |
---|---|
Circuit Plate + Slimeball + Conductive Plate |
Usage
I/O
The Rain Sensor has only 1 output. When placed, on the ground, the side facing the player is the output.
Logic
The Rain Sensor can sense if rain is falling on it. When it is raining, the sensor will emit a signal through its only output. However, the rain must physically fall on the sensor. It won't work if it is covered form the sky.
History
Version | Changes |
---|---|
v4.0.0 | Added the Rain Sensor. |
Issues
Issues pertaining to "Rain Sensor" are maintained on the ProjectRed Github page. Report issues there.