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Transparent Latch: Difference between revisions

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The '''Transparent Latch''' is a truth-table based [[Logic Gate|logic gate]] with 2 inputs and 2 outputs
The '''Transparent Latch''' is a sequential [[Logic Gate|logic gate]] with 2 inputs and 2 outputs, used to latch in, or store, a given state.


== Obtaining ==
== Obtaining ==
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The Transparent Latch has 2 input and 2 outputs.  When placed, on the ground, the side facing the player and the left side are the inputs, while the other 2 are the outputs.  The left is the '''setting''' input, and the back is the '''lock''' input.
The Transparent Latch has 2 input and 2 outputs.  When placed, on the ground, the side facing the player and the left side are the inputs, while the other 2 are the outputs.  The left is the '''setting''' input, and the back is the '''lock''' input.
=== Logic ===
=== Logic ===
While the '''lock''' input is powered, both outputs copy the '''setting''' input.  When the '''lock''' is turned off, both outputs become locked at whatever state they were in.
While the ''lock'' input is powered, both outputs copy the ''setting'' input.  When the ''lock'' is turned off, both outputs become locked at whatever state they were in.


==History==
==History==

Latest revision as of 16:28, 17 March 2015

Transparent Latch
Transparent Latch 256.png
Transparent Latch
Type

Multipart block

Physics

No

Transparency

Yes (partial)

Luminance

Yes, 7

Blast resistance

?

Tool

Any tool

Renewable

Yes

Stackable

Yes (64)

Flammable

No

Availability

Survival

First appearance

v4.0.0

Drops

Itself

Data value

dec: 14 hex: E bin: 1110

Multipart ID

pr_sgate

The Transparent Latch is a sequential logic gate with 2 inputs and 2 outputs, used to latch in, or store, a given state.

Obtaining

Crafting

Ingredients Crafting recipe
Anode +
Cathode +
Conductive Plate +
Circuit Plate
AnodeCathodeConductive PlateCathodeCathodeCathodeCathodeConductive PlateCircuit Plate
Transparent Latch


Usage

I/O

The Transparent Latch has 2 input and 2 outputs. When placed, on the ground, the side facing the player and the left side are the inputs, while the other 2 are the outputs. The left is the setting input, and the back is the lock input.

Logic

While the lock input is powered, both outputs copy the setting input. When the lock is turned off, both outputs become locked at whatever state they were in.

History

Version Changes
v4.0.0 Added the Transparent Latch.

Issues

Issues pertaining to "Transparent Latch" are maintained on the ProjectRed Github page. Report issues there.




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