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Template:ItemEntity

Template-info.png Documentation
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This template uses Module:Infobox, a script written in the Lua programming language. Please see wp:Lua and mw:Extension:Scribunto to learn more about Lua.
ItemEntity
No image.svg
Type

?

Durability

N/A

Renewable

?

Stackable

?

Network ID

?

Savegame ID

?

This template provides a uniform design for usable item entity pages.

{{ItemEntity
|title=
|image=
|image2=
|image3=
|invimage=
|invimage2=
|invimage3=
|invimage4=
|invimage5=
|invimage6=
|invimage7=
|invimage8=
|invimage9=
|invimage10=
|invimage11=
|invimage12=
|invimage13=
|invimage14=
|invimage15=
|invimage16=
|invimage17=
|invimage18=
|invimage19=
|invimage20=
|invimage21=
|invimage22=
|invimage23=
|invimage24=
|invimage25=
|type=
|otherosonly=
|durability=
|renewable=
|stackable=
|health=
|id=
|entityid=
|drops=
|data=
|nameid=
|firstver=
}}

Please note that if the item has multiple data values, use |multipledata= instead. See below:

Parameter Function Default/Example value
title Optional value to use a different title instead of the page name {{BASEPAGENAME}}
image Image of the block (should be approx. 150x150px) {{{title}}}.png if it exists, otherwise No image.svg (linking to the page where to upload the missing image)
image2 Image of the block (should be approx. 150x150px) None
image3 Image of the block (should be approx. 150x150px) None
invimage Image for object in inventory. Can use None to force no invimage. Uses Template:Grid. Grid {{{title}}}.png if it exists, otherwise None
invimage2 Second image for two-state objects in inventory. Uses Template:Grid. None
invimage3 Third image for three-state objects in inventory. Uses Template:Grid. None
invimage4 Fourth image for four-state objects in inventory. Uses Template:Grid. None
invimage5 Fifth image for five-state objects in inventory. Uses Template:Grid. None
invimage6 Sixth image for six-state objects in inventory. Uses Template:Grid. None
invimage7 Seventh image for seven-state objects in inventory. Uses Template:Grid. None
invimage8 Eighth image for eight-state objects in inventory. Uses Template:Grid. None
invimage9 Ninth image for nine-state objects in inventory. Uses Template:Grid. None
invimage10 Tenth image for ten-state objects in inventory. Uses Template:Grid. None
invimage11 Eleventh image for eleven-state objects in inventory. Uses Template:Grid. None
invimage12 Twelfth image for twelve-state objects in inventory. Uses Template:Grid. None
invimage13 Thirteenth image for thirteen-state objects in inventory. Uses Template:Grid. None
invimage14 Fourteenth image for fourteen-state objects in inventory. Uses Template:Grid. None
invimage15 Fifteenth image for fifteen-state objects in inventory. Uses Template:Grid. None
invimage16 Sixteenth image for sixteen-state objects in inventory. Uses Template:Grid. None
invimage17 Seventeenth image for seventeen-state objects in inventory. Uses Template:Grid. None
invimage18 Eighteenth image for eighteen-state objects in inventory. Uses Template:Grid. None
invimage19 Nineteenth image for nineteen-state objects in inventory. Uses Template:Grid. None
invimage20 Twentieth image for twenty-state objects in inventory. Uses Template:Grid. None
invimage21 Twenty-First image for twenty-one-state objects in inventory. Uses Template:Grid. None
invimage22 Twenty-Second image for twenty-two-state objects in inventory. Uses Template:Grid. None
invimage23 Twenty-Third image for twenty-three-state objects in inventory. Uses Template:Grid. None
invimage24 Twenty-Forth image for twenty-four-state objects in inventory. Uses Template:Grid. None
invimage25 Twenty-Fifth image for twenty-five-state objects in inventory. Uses Template:Grid. None
type Type (Weapon, Ranged Weapon, Craftable Item, Tool, etc. ) ?
otherosonly For use if the item is only available in a specific version of Minecraft. None
durability How durable the item is N/A
renewable Whether the item is renewable ?
stackable Stackable ?
entityid The entity's EntityID as seen in saved worlds None
health The item entity's health None
drops What the entity drops when destroyed None
data Single decimal data value None
nameid The item's named identifier. Can use None to force no name ID. title or {{BASEPAGENAME}}
multipledata Multiple decimal data values, use {{dv}} None
firstver First version that it was seen in (e.g. Alpha 1.0.17, classic 0.0.23a). None

See also

de:Vorlage:Objekt nl:Sjabloon:ItemEntity



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