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== Downloads ==
== Downloads ==
<div class="alert alert-danger"> Red builds can be unstable.  Very unstable. If you live life on the edge, you may use these...  
<div class="alert alert-danger"> Red builds can be unstable.  Very unstable. If you live life on the edge, you may use these...  
''Mechanical_beta depends on Integration, they both need to be installed.''
'''Mechanical_beta depends on Integration, they both need to be installed.'''
</div>
</div>



Revision as of 00:57, 3 September 2014

Installation

  1. Make sure you back up your world.
  2. Install Minecraft Forge (Try latest, roll back to recommended if there are problems).
  3. Install the latest CodeChickenCore (Try latest, roll back to recommended if there are problems).
  4. Download the jars that you want for ProjectRed and place them in the mods folder.
  5. FORGE MULTIPART will be downloaded AUTOMATICALLY!

Designed for compatability with

These are mods that ProjectRed has special integration with.

  • NotEnoughItems - Special recipes can be viewed. Also adds extra info to live tooltips.
  • Tinkers Construct - Red alloy ingots can be crafted in the smeltery more efficiently.

Addon mods

These are mods that have added additional features to ProjectRed.

  • Walia - Adds special in-world tooltips for gates that show info such as inputs, outputs, delays, time, etc.
  • OpenComputers - Computers connect to bundled cables. They can read and emit signals.

Not compatible with

  • Optifine (not officially supported, but may work)
  • Any type of shaders (do NOT report any graphical weirdness if you are using them)

Downloads

Red builds can be unstable. Very unstable. If you live life on the edge, you may use these...

Mechanical_beta depends on Integration, they both need to be installed.

note: By downloading, you are legally agreeing to everything mentioned in the license agreement.

The Adfly links help a ton. Please use them :) A few seconds of your time is all we ask for the countless hours we spend on this mod. If you'd like to see Adfly removed, please consider support through Patreon.

1.6.x worlds will not be fully compatible with 1.7.x version of Minecraft. Don't complain about things not porting over properly, its just not possible, unfortunately. <jenkins> </jenkins> Older versions

Base = Core
Integration = Transmission + Integration
Lighting = Illumination
Mechanical = Expansion + Transportation
World = Exploration
Compat = Compatability

Changelog

A complete change log can be found here.

Source Code and Development

The GitHub repository can be found here. If you know a thing or two about Java and would like to help, feel free to check it out.



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