Segment Display Gate: Difference between revisions
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{{Block | {{Block | ||
|image= | |image=SegmentDisplay_Gate_256.png | ||
|invimage=Segment Display Gate | |invimage=Segment Display Gate | ||
|type=Multipart block | |type=Multipart block | ||
Line 11: | Line 11: | ||
|renewable=Yes | |renewable=Yes | ||
|availability=Survival | |availability=Survival | ||
|firstver=v4. | |firstver=v4.5.9 | ||
|data=32 | |data=32 | ||
|multipartid=Unknown | |multipartid=Unknown | ||
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}} | }} | ||
The '''Segment Display Gate''', is a bundled | The '''Segment Display Gate''', is a bundled [[Logic Gate|logic gate]] with one input. It has a two digit panel on the top made up of two 7-segment displays, with an additional decimal point on each one. | ||
== Obtaining == | == Obtaining == |
Latest revision as of 19:14, 19 May 2017
Type |
Multipart block |
---|---|
Physics |
No |
Transparency |
Yes (partial) |
Luminance |
Yes, 7 |
Blast resistance | |
Tool |
Any tool |
Renewable |
Yes |
Stackable |
Yes (64) |
Flammable |
No |
Availability |
Survival |
First appearance | |
Drops |
Itself |
Data value |
dec: 32 hex: 20 bin: 100000 |
Multipart ID |
Unknown |
The Segment Display Gate, is a bundled logic gate with one input. It has a two digit panel on the top made up of two 7-segment displays, with an additional decimal point on each one.
Obtaining
Crafting
Ingredients | Crafting recipe |
---|---|
Circuit Plate + Bundled Plate + Nether Quartz + Silicon Chip |
Usage
I/O
The Segment Display Gate has 1 input. When placing the gate on the ground, the side facing away from the player is the input.
Logic
When a "bundled input" is received, the segment corresponding to any active color in the input is lit up. Input colors 1-8 control the right segment, while input colors 9-16 control the left. The scheme for the inputs matches a standard 7-segment display, with the 8th input matching the decimal point.
History
Version | Changes |
---|---|
v4.5.9 | Added the Segment Display Gate. |
Issues
Issues pertaining to "Segment Display Gate" are maintained on the ProjectRed Github page. Report issues there.