XNOR Gate: Difference between revisions
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|availability=Survival | |availability=Survival | ||
|firstver=v4.0.0 | |firstver=v4.0.0 | ||
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|multipartid=pr_sgate | |||
|nameid=None | |||
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The '''XNOR Gate''' is a | The '''XNOR Gate''' is a combinational [[Logic Gate|logic gate]] with 2 inputs and 1 output. Combinational gates work strictly from a defined truth table. | ||
== Obtaining == | == Obtaining == | ||
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|foot=1 | |foot=1 | ||
}} | }} | ||
== Usage == | == Usage == | ||
The XNOR Gate has 2 inputs and 1 output. When placed, on the ground, the output is the side facing away from the player while the left and right sides are the inputs. | ===I/O=== | ||
The XNOR Gate has 2 inputs and 1 output. When placed, on the ground, the output is the side facing away from the player while the left and right sides are the inputs. | |||
===Logic=== | |||
The output is enabled when the state of the two inputs match. The output would be powered if BOTH inputs are unpowered or powered. | |||
==History== | ==History== | ||
{|class='wikitable' | {|class='wikitable' | ||
! '''Version''' | ! '''Version''' | ||
Line 42: | Line 44: | ||
| Added the XNOR Gate. | | Added the XNOR Gate. | ||
|} | |} | ||
== Issues == | == Issues == | ||
{{Issues}} | {{Issues}} |
Latest revision as of 19:27, 17 March 2015
XNOR Gate
Type |
Multipart block |
---|---|
Physics |
No |
Transparency |
Yes (partial) |
Luminance |
Yes, 7 |
Blast resistance | |
Tool |
Any tool |
Renewable |
Yes |
Stackable |
Yes (64) |
Flammable |
No |
Availability |
Survival |
First appearance | |
Drops |
Itself |
Data value |
dec: 6 hex: 6 bin: 110 |
Multipart ID |
pr_sgate |
The XNOR Gate is a combinational logic gate with 2 inputs and 1 output. Combinational gates work strictly from a defined truth table.
Obtaining
Crafting
Ingredients | Crafting recipe |
---|---|
Anode + Cathode + Conductive Plate |
Usage
I/O
The XNOR Gate has 2 inputs and 1 output. When placed, on the ground, the output is the side facing away from the player while the left and right sides are the inputs.
Logic
The output is enabled when the state of the two inputs match. The output would be powered if BOTH inputs are unpowered or powered.
History
Version | Changes |
---|---|
v4.0.0 | Added the XNOR Gate. |
Issues
Issues pertaining to "XNOR Gate" are maintained on the ProjectRed Github page. Report issues there.