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=== Development builds ===
Development builds may have some additional features or improvements, but are not yet determined to be ready for release.  They can usually be used with no problem, but are not recommended for use in your main world.
Dev builds can be found [[Dev version archive|here]].


== Compatibile mods and Addons ==
== Compatibile mods and Addons ==

Revision as of 13:19, 29 June 2015

Installation

  1. Make sure you back up your world.
  2. Install Minecraft Forge
  3. Install MrTJPCore
  4. Download the jars that you want and place them in the mods folder. Pay special attention to the dependencies list on the right side. Those are the mods that also must be installed for the mod in question to work.
  5. Forge Multipart will be auto-downloaded on first launch.

Downloads

If you'd like to support further development and continuation of my mods, support me on Patreon

Latest Versions

Link Description
slug= 229002-mrtjpcore}} Common library required for all mods.
slug= 228702-project-red-base}} Common library required for all ProjectRed modules. Adds crafting ingredient items, and manages dependencies between all modules.


dependencies:

  • MrTJPCore
slug= 229045-project-red-integration}} Adds gates and redstone wiring.


dependencies:

  • Project Red Base
  • Forge Multipart
slug= 230111-project-red-fabrication}} Adds digital integrated circuits that allows hundreds of gates to be squeezed into one.


dependencies:

  • Project Red Integration
  • Forge Relocation
  • Forge Relocation FMP Plugin
slug= 229048-project-red-mechanical}} Adds item pipes, tubes, and machines.


dependencies:

  • Project Red Base
slug= 229046-project-red-lighting}} Adds redstone-controlled lighting that is brighter and better looking then torches.


dependencies:

  • Project Red Base
slug= 229049-project-red-world}} Adds worldgen, tools, and armor.


dependencies:

  • Project Red Base
slug= 229050-project-red-compat}} Adds cross-mod compatibility with other mods such as Computercraft and Tinkers Construct.


dependencies:

  • Project Red Base
slug= 232075-forge-relocation}} A library that allows mods to move blocks with ease, primarily used for frames and motors.


dependencies:

  • MrTJPCore
slug= 232076-forge-relocation-fmp-plugin}} An addon for ForgeRelocation that allows FMP tiles to move properly, multiparts to be put inside of frame blocks, and covers/panels to be used to modify connections.


dependencies:

  • Forge Relocation
  • Forge Multipart

Compatibile mods and Addons

The following mods add cross-mod interactions with Project Red:

  • Forge Relocation - Relocate blocks in style.
  • WirelessRedstone - ChickenBones Edition - Red alloy wire signals can be run to limitless ranges with wireless transmitters and receivers.
  • NotEnoughItems - Special recipes can be viewed. Also adds extra info to live tooltips.
  • Tinkers Construct - Red alloy ingots can be crafted in the smeltery more efficiently.
  • Thermal Expansion - Induction smelters can make Red alloy ingots more efficiently.
  • Waila - Adds special in-world tooltips for gates that show info such as inputs, outputs, delays, time, etc.
  • OpenComputers - Computers connect to bundled cables. They can read and emit signals.

Changelog

A complete change log can be found here.

Source Code

The GitHub repository can be found here. If you know a thing or two about Java and would like to help, feel free to check it out.



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