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(Undo revision 2627 by MrTJP (talk))
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# Make sure you back up your world.
# Make sure you back up your world.
# Install [http://files.minecraftforge.net/ Minecraft Forge] (Try latest, roll back to recommended if there are problems).
# Install [http://files.minecraftforge.net/ Minecraft Forge] (Try latest, roll back to recommended if there are problems).
# Install [[MrTJPCore version archive|MrTJPCore]] (Try latest, roll back to recommended if there are problems).
# Install MrTJPCore version archive|MrTJPCore (Try latest, roll back to recommended if there are problems).
# Download the jars that you want for '''ProjectRed''' and place them in the mods folder. (The '''dev''' and '''src''' jars are for developers only)
# Download the jars that you want for '''ProjectRed''' and place them in the mods folder.
# '''FORGE MULTIPART''' will be downloaded '''AUTOMATICALLY'''!
# '''Forge Multipart''' will be auto-downloaded on first launch.


== Designed for compatability with ==
== Downloads ==
These are mods that ProjectRed has special integration with.
'''If you'd like to support further development and continuation of my mods, support me on [http://www.patreon.com/MrTJP Patreon]
 
=== Latest Versions ===
{| class="wikitable"  style="margin: 1em auto 1em auto;" width="75%"
|-
| {{#widget:CurseForgeProject |slug= 229002-mrtjpcore}}
|-
| {{#widget:CurseForgeProject |slug= 228702-project-red-base}}
|-
| {{#widget:CurseForgeProject |slug= 229045-project-red-integration}}
|-
| {{#widget:CurseForgeProject |slug= 229048-project-red-mechanical}}
|-
| {{#widget:CurseForgeProject |slug= 229046-project-red-lighting}}
|-
| {{#widget:CurseForgeProject |slug= 229049-project-red-world}}
|-
| {{#widget:CurseForgeProject |slug= 229050-project-red-compat}}
|}
 
<span style="font-size:70%">{{purge}}</span>
 
[[Legacy version archive 3|older versions]]


== Compatibile mods and Addons ==
The following mods add cross-mod interactions with Project Red:
*'''[[Forge Relocation version archive|Forge Relocation]]''' - Relocate blocks in style.
*'''[[Forge Relocation version archive|Forge Relocation]]''' - Relocate blocks in style.
*'''[http://www.minecraftforum.net/topic/909223- WirelessRedstone - ChickenBones Edition]''' - Red alloy wire signals can be run to limitless ranges with wireless transmitters and receivers.
*'''[http://www.minecraftforum.net/topic/909223- WirelessRedstone - ChickenBones Edition]''' - Red alloy wire signals can be run to limitless ranges with wireless transmitters and receivers.
Line 14: Line 38:
*'''[http://www.minecraftforum.net/topic/1659892- Tinkers Construct]''' - Red alloy ingots can be crafted in the smeltery more efficiently.
*'''[http://www.minecraftforum.net/topic/1659892- Tinkers Construct]''' - Red alloy ingots can be crafted in the smeltery more efficiently.
*'''[http://www.minecraftforum.net/topic/1773528- Thermal Expansion]''' - Induction smelters can make Red alloy ingots more efficiently.
*'''[http://www.minecraftforum.net/topic/1773528- Thermal Expansion]''' - Induction smelters can make Red alloy ingots more efficiently.
== Addon mods ==
These are mods that have added additional features to ProjectRed.
*'''[http://profmobius.blogspot.fr/ Waila]''' - Adds special in-world tooltips for gates that show info such as inputs, outputs, delays, time, etc.
*'''[http://profmobius.blogspot.fr/ Waila]''' - Adds special in-world tooltips for gates that show info such as inputs, outputs, delays, time, etc.
*'''[http://www.minecraftforum.net/topic/2201440- OpenComputers]''' - Computers connect to bundled cables. They can read and emit signals.
*'''[http://www.minecraftforum.net/topic/2201440- OpenComputers]''' - Computers connect to bundled cables. They can read and emit signals.
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*'''Optifine''' (not officially supported, but may work)
*'''Optifine''' (not officially supported, but may work)
*'''Shaders of any kind''' (do not report any graphical weirdness if you are using them)
*'''Shaders of any kind''' (do not report any graphical weirdness if you are using them)
== Downloads ==
<div class="alert alert-danger"> Red builds can be unstable.  Very unstable. If you live life on the edge, you may use these...
'''Mechanical_beta depends on Integration, they both need to be installed.'''
</div>
'''node:''' By downloading, you are legally agreeing to everything mentioned in the License Agreement.
Yea, I know. Ads suck. But it helps me mod instead of working a job, which means a better mod for you.
A few seconds of your time is all I ask for the countless hours that were spent on coding.  Lately I've been finding less and less time to code because of school, and this really helps.
'''If you'd like to see download ads removed, please consider support through [http://www.patreon.com/MrTJP Patreon]
{{#mvndeploytable:
|repo = projectredwiki.com/maven
|group = mrtjp
|project = ProjectRed
|changes = https://raw.githubusercontent.com/MrTJP/ProjectRed/master/resources/Changelog
|artifacts = Base,Integration,Mechanical_beta,Lighting,World,Compat,__,dev,sources
}}
<span style="font-size:70%">{{purge}}</span>
<div class="alert alert-info">
'''Base''' = Core
<br>'''Integration''' = Transmission + Integration
<br>'''Mechanical''' = Expansion + Transportation
<br>'''Lighting''' = Illumination
<br>'''World''' = Exploration
<br>'''Compat''' = Compatibility
</div>
'''[[Legacy version archive 2|Older versions]]'''


== Changelog ==
== Changelog ==
A complete change log can be found [http://raw.github.com/MrTJP/ProjectRed/master/resources/Changelog here].
A complete change log can be found [http://raw.github.com/MrTJP/ProjectRed/master/resources/Changelog here].


== Source Code and Development ==
== Source Code ==
The GitHub repository can be found [http://github.com/MrTJP/ProjectRed/ here].  If you know a thing or two about Java and would like to help, feel free to check it out.
The GitHub repository can be found [http://github.com/MrTJP/ProjectRed/ here].  If you know a thing or two about Java and would like to help, feel free to check it out.

Revision as of 19:21, 6 May 2015

Installation

  1. Make sure you back up your world.
  2. Install Minecraft Forge (Try latest, roll back to recommended if there are problems).
  3. Install MrTJPCore version archive|MrTJPCore (Try latest, roll back to recommended if there are problems).
  4. Download the jars that you want for ProjectRed and place them in the mods folder.
  5. Forge Multipart will be auto-downloaded on first launch.

Downloads

If you'd like to support further development and continuation of my mods, support me on Patreon

Latest Versions

slug= 229002-mrtjpcore}}
slug= 228702-project-red-base}}
slug= 229045-project-red-integration}}
slug= 229048-project-red-mechanical}}
slug= 229046-project-red-lighting}}
slug= 229049-project-red-world}}
slug= 229050-project-red-compat}}

Purge

older versions

Compatibile mods and Addons

The following mods add cross-mod interactions with Project Red:

  • Forge Relocation - Relocate blocks in style.
  • WirelessRedstone - ChickenBones Edition - Red alloy wire signals can be run to limitless ranges with wireless transmitters and receivers.
  • NotEnoughItems - Special recipes can be viewed. Also adds extra info to live tooltips.
  • Tinkers Construct - Red alloy ingots can be crafted in the smeltery more efficiently.
  • Thermal Expansion - Induction smelters can make Red alloy ingots more efficiently.
  • Waila - Adds special in-world tooltips for gates that show info such as inputs, outputs, delays, time, etc.
  • OpenComputers - Computers connect to bundled cables. They can read and emit signals.

Not compatible with

  • Optifine (not officially supported, but may work)
  • Shaders of any kind (do not report any graphical weirdness if you are using them)

Changelog

A complete change log can be found here.

Source Code

The GitHub repository can be found here. If you know a thing or two about Java and would like to help, feel free to check it out.



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