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Stacking Latch: Difference between revisions

(Created page with "{{Block |image=Stacking_Latch_256.png |invimage=Stacking Latch |type=Multipart block |dirt=Support block |gravity=No |transparent=Yes <small>(partial)</small> |light=Yes, 7 |t...")
 
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|A2= Wired Plate    |B2= Cathode    |C2= Wired Plate
|A2= Wired Plate    |B2= Cathode    |C2= Wired Plate
|A3= Circuit Plate  |B3= Cathode    |C3= Cathode
|A3= Circuit Plate  |B3= Cathode    |C3= Cathode
|Output= AND Cell
|Output= Stacking Latch
|foot=1
|foot=1
}}  
}}  
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|-
|-
| v4.5.9
| v4.5.9
| Added the AND Cell.
| Added the Stacking Latch.
|}
|}


== Issues ==
== Issues ==
{{Issues}}
{{Issues}}

Revision as of 21:46, 9 July 2015

Stacking Latch
Stacking Latch 256.png
Stacking Latch
Type

Multipart block

Physics

No

Transparency

Yes (partial)

Luminance

Yes, 7

Blast resistance

?

Tool

Any tool

Renewable

Yes

Stackable

Yes (64)

Flammable

No

Availability

Survival

First appearance

v4.5.9

Drops

Itself

Data value

dec: 31 hex: 1F bin: 11111

Multipart ID

pr_agate

The Stacking Latch, is an array logic gate. It is a normal latch with a pass through lock.

Obtaining

Crafting

Ingredients Crafting recipe
Circuit Plate +
Cathode +
Wired Plate
Circuit PlateCathodeCircuit PlateWired PlateCathodeWired PlateCircuit PlateCathodeCathode
Stacking Latch


Usage

I/O

The Stacking Latch has a 1 input and 1 output, as well as a bi-directional wire running from the left and right. When placing the gate on the ground, the side facing the player is the input and the side facing away is the output.

Logic

As a standard latch works, the output is set to the input while the locking input is on. When the lock input turns off, the output is 'latched', or stuck, as it was. In this case, the locking input is the wire that runs from the left and the right. It allows redstone signals to pass through without interference, just like the null cell.

History

Version Changes
v4.5.9 Added the Stacking Latch.

Issues

Issues pertaining to "Stacking Latch" are maintained on the ProjectRed Github page. Report issues there.




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