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Pipe

Revision as of 16:57, 22 February 2014 by Acesoyster (talk | contribs)

Pipes are the main component of the Transportation module. Essentially, pipes are used to transport items from one container to another. There are currently 6 types of pipe, of which 5 are specialized to particular functions.

These pipes work very differently from pipes in other mods. Unlike most, these pipes 'communicate' with one-another, in order to allow for incredibly complicated demand driven systems, with absolutely no redstone circuitry. The basis of the system is as follows: Whenever a specialized pipe is joined to another, via no more than 49 normal transport pipes, the two communicate information about themselves. This information is then passed to other pipes either of the two pipes are connected to. This creates a network with many possible applications, which are explained in the articles for each pipe and chip.

The Pipes

Click on a pipe name to find out more about it. A brief overview has been written beneath each link.

Item Transport pipe

The basic pipe. Carries items along a network, they connect other pipes together but do not connect to inventories.

Routed Junction pipe

Put these pipes at pipe junctions for efficient routing. Think Roundabouts over Crossroads.

Routed Interface pipe

Connect these pipes to an inventory for sending and receiving items.

Routed Crafting pipe

Set up a crafting network using these pipes to fetch ingredients along the network and output the product in the network.

Routed Request pipe

Attach to an inventory that you want to put items into then use the GUI to request items from the pipe network.

Routed Extension pipe

Uses Data Cards



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