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Module:Animate

Revision as of 15:46, 14 February 2014 by MrTJP (talk | contribs) (1 revision)
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Documentation

This module implements {{animate}}. It accepts no directly passed arguments, only parent arguments and is therefore recommended to not be invoked directly from templates.

The above documentation is transcluded from Module:Animate/doc.

This module implements {{animate}}. It accepts no directly passed arguments, only parent arguments and is therefore recommended to not be invoked directly from templates.




local p = {}
function p.animate( f )
    local args = f
	if f == mw.getCurrentFrame() then
		args = f:getParent().args
	end
	local files = args[1] or ''
	local size = args[2] or ''
	
	if size ~= '' then
		size = '|' .. size
	end
	
	local images = {}
	for image in mw.text.gsplit( files, '%s*;%s*' ) do
		if image == '' then
			table.insert( images, '<span><br></span>' )
		else
			table.insert( images, '<span>[[File:' .. image .. size .. ']]</span>' )
		end
	end
	images[1] = images[1]:gsub( '^<span>', '<span class="active">' )
	
	return '<span class="animated">' .. table.concat( images ) .. '</span>'
end
return p


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