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Template:EntitySprite

Revision as of 15:46, 14 February 2014 by MrTJP (talk | contribs) (1 revision)
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This template uses Module:Sprite, a script written in the Lua programming language. Please see wp:Lua and mw:Extension:Scribunto to learn more about Lua.

This template displays a mob sprite from the following sprite sheet:

The spritesheet.

Parameters

Name Usage
{{{1}}} Sets the sprite. Spaces within this parameter are replaced with dashes and letters are made lowercase.
Value may be a name or a number, though names are preferred
{{{link}}} Sets the link for the sprite and the optional text. If unset or set to none, no link is added
Supports both internal and external links
{{{text}}} If set, the value is displayed as text after the sprite.

Examples

Code Result
{{EntitySprite|creeper}}
{{EntitySprite|player}}
{{EntitySprite|fishing-bobber}}
{{EntitySprite|lightning}}

Full list

Here is a full list of entities: Lua error in ...ribunto/includes/engines/LuaCommon/lualib/mwInit.lua at line 23: bad argument #1 to 'old_ipairs' (table expected, got nil).

See also

de:Vorlage:NPCSprite es:Plantilla:EntitySprite fr:Modèle:EntitéSprite nl:Sjabloon:EntitySprite



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