Template:Schematic
This template uses Module:Schematic, a script written in the Lua programming language. Please see wp:Lua and mw:Extension:Scribunto to learn more about Lua. |
This template displays a grid of block sprites to symbolically represent a Minecraft structure (primarily redstone circuits and mechanisms).
Usage
Schematic uses unnamed parameters to define the sprites used in the schematic, and named parameters to modify the schematic's default appearance:
{{Schematic |caption=<caption> |captionstyle=<captionstyle> |clear=<clear> |float=<float> |size=<size> |style=<style> |tablestyle=<tablestyle> |<param1>|<param2>|… }}
- caption
- The optional caption parameter may be added to create a caption under the schematic. Adding a caption automatically also creates a box surrounding the schematic and caption, and floats the box to page right. An icon link to the schematic help page is automatically added to all captions.
- captionstyle
- The optional captionstyle parameter may be added to change the appearance of the caption area and contents. Its value should be a css declaration or declaration group with no surrounding braces or quotes (e.g.,
captionstyle=color: red; text-align: center;
). This parameter has no effect if caption and float are not specified.
- clear
- The optional clear parameter may be added to force the schematic to drop below other floated elements. Its value may be
left
(to drop below only left-floated elements),right
(to drop below only right-floated elements),both
(to drop below all floated elements), ornone
(the default).
- float
- The optional float parameter may be added to change the side to which the schematic floats if a caption is added. The only value recognized is
left
-- anything else defaults back to floating to the right.
- A schematic with no caption or float parameters acts like any other wiki table, ending the previous line and pushing subsequent text to a new line.
- size
- The optional size parameter may be added to specify the width and height of the sprite cells in pixels. Its value should be a simple number with no units added (e.g.,
size=16
). If omitted, size defaults to 32.
- style
- The optional style parameter may be added to change the appearance of the schematic's surrounding box. Its value should be a css declaration or declaration group with no surrounding braces or quotes (e.g.,
style=background-color: yellow;
). This parameter has no effect if caption and float are not specified.
- tablestyle
- The optional tablestyle parameter may be added to change the appearance of the schematic table. Its value should be a css declaration or declaration group with no surrounding braces or quotes (e.g.,
tablestyle=background-color: green;
).
- param
- The param parameters specify the content of the schematic. When multiple params are defined, the resulting sprites or text are displayed in individual table cells, one after the other, unless a plus sign is used to stack them in the same cell.
- A sprite identifier (see list below) displays a sprite from the image on the right.
- A dash (
-
) starts a new row. - Anything else is simply displayed as center-aligned text within the cell's bounding box (empty parameters or whitespace parameters are displayed as empty cells).
- Overflow text is not displayed, so this is primarily intended to be used to display one or two characters in a schematic (such as input and output locations, feature markers to be referenced in text, numbers representing light levels or distance, etc.).
- HTML character entity references may be needed for some characters, such as
|
for the pipe character:|
,=
for an equals sign,+
for a plus sign (to be displayed as text rather than stacking the next param), or-
for a dash (to be displayed as text rather than starting a new row).̅
after a letter will provide a "combining overline" over the letter (used to indicate an inverse signal such as Q̅).
- Multiple sprites and text may be stacked in the same cell by separating them with a plus sign (
+
), lower layers before upper layers.
Considerations
Overuse of the schematic template can create a high server load, resulting in long page generation times or even a time-out failure. This server load is proportional to the number of schematic cells on a page (for example, one 100-cell schematic and ten 10-cell schematics produce roughly the same server load). When the number of schematic cells on a page start to exceed a few hundred (or fewer, with other high-load templates), consider using {{LoadBox}} or {{LoadPage}} to offload some or all schematics into user-requested subpages.
List of identifiers
A sprite identifier is a string of characters that specify which sprite to display.
Some conventions to remember:
- Directions are indicated by
n
(north),s
(south),e
(east),w
(west),u
(up), andd
(down). Directions are relative to the schematic, not the Minecraft world. $
indicates a side view sprite.!
indicates a powered/activated component.
See also
- Help:Schematic
- Guide to reading wiki schematics
- Redstone style guide
- Guide to writing wiki articles about redstone structures, including tips for authoring schematics
The above documentation is transcluded from Template:Schematic/doc. (edit | history)