Template:EntitySprite: Difference between revisions
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[[Category:Sprite templates]] | [[Category:Sprite templates]] | ||
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Latest revision as of 20:07, 19 May 2017
This template uses Module:Sprite, a script written in the Lua programming language. Please see wp:Lua and mw:Extension:Scribunto to learn more about Lua. |
This template displays a mob sprite from the following sprite sheet:
Parameters
Name | Usage |
---|---|
{{{1}}}
|
Sets the sprite. Spaces within this parameter are replaced with dashes and letters are made lowercase. Value may be a name or a number, though names are preferred |
{{{link}}}
|
Sets the link for the sprite and the optional text. If unset or set to none , no link is addedSupports both internal and external links |
{{{text}}}
|
If set, the value is displayed as text after the sprite. |
Examples
Code | Result |
---|---|
{{EntitySprite|creeper}} |
|
{{EntitySprite|player}} |
|
{{EntitySprite|fishing-bobber}} |
|
{{EntitySprite|lightning}} |
Full list
Here is a full list of entities: Lua error in ...ribunto/includes/engines/LuaCommon/lualib/mwInit.lua at line 23: bad argument #1 to 'old_ipairs' (table expected, got nil).
See also
- {{EntityLink}}
- {{Entity}} (infobox)
- {{Entities}} (navbox)
- {{Sprite}}
- {{BiomeSprite}}
- {{BlockSprite}}
- {{CommentSprite}}
- {{EffectSprite}}
- {{EntitySprite}}
- {{EnvSprite}}
- {{ItemSprite}}
- {{SchematicSprite}}
- Module:Sprite
The above documentation is transcluded from Template:EntitySprite/doc. (edit | history)