Logic Gate: Difference between revisions
Line 25: | Line 25: | ||
Along with the type of connection, each gate also has a designated side of input or output. These sides are assigned with a number of 0 to 3. 0 is the side that faces you when you place the gate on the ground. As you move clockwise around the gate, the number increases. For example, if you are facing ''north'' when you place a gate, the side that faces ''south'' is 0, ''west'' is 1, ''north'' is 2, and ''east'' is 3. | Along with the type of connection, each gate also has a designated side of input or output. These sides are assigned with a number of 0 to 3. 0 is the side that faces you when you place the gate on the ground. As you move clockwise around the gate, the number increases. For example, if you are facing ''north'' when you place a gate, the side that faces ''south'' is 0, ''west'' is 1, ''north'' is 2, and ''east'' is 3. | ||
== | == Index of Gates == | ||
Here is a table of all the known gates that are added by ProjectRed Integration. Click on one to see how it works. | Here is a table of all the known gates that are added by ProjectRed Integration. Click on one to see how it works. | ||
{{Gates See Other}} | {{Gates See Other}} |
Revision as of 15:37, 6 March 2014
A logic gate is a block in Minecraft that is used to manipulate redstone signals to do many useful things. They play a major role in most redstone circuits. Repeaters and comparators are good examples of logic gates that is already in Minecraft. Gates added by ProjectRed tend to be a lot more useful and flexible.
Mechanics
Basics
A logic gate's purpose is to manipulate redstone signals. They can connect to redstone dust or redstone wires. Logic gates need to be placed on a solid block face, and it needs the face to be there. If the block is removed, gates will fall to the ground, much like torches. All gates can be rotated upon its face by right-clicking with a screwdriver. Some gates also have configurable options, which are accessible through a shift-right-click with a screwdriver. Gates are multiparts, created inside of Chickenbone's Forge Multipart API. This means that if the another type of part is small enough, it can be placed inside the same block space as the gate.
Inputs and outputs
Each gate can have up to 4 inputs and 4 outputs. IOs can be either raw or bundled.
Raw IOs can connect directly to a source of redstone power. This can be either a strongly powered block, redstone dust, or preferably, a redstone alloy wire.
Bundled IOs will only connect to a bundled cable or another device capable of accepting bundled signal.
Along with the type of connection, each gate also has a designated side of input or output. These sides are assigned with a number of 0 to 3. 0 is the side that faces you when you place the gate on the ground. As you move clockwise around the gate, the number increases. For example, if you are facing north when you place a gate, the side that faces south is 0, west is 1, north is 2, and east is 3.
Index of Gates
Here is a table of all the known gates that are added by ProjectRed Integration. Click on one to see how it works.