Module:Crafting: Difference between revisions
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Revision as of 15:46, 14 February 2014
This module implements {{crafting}}.
Parent arguments are automatically merged with directly passed arguments (the latter overwriting the former).
Dependencies
See also
The above documentation is transcluded from Module:Crafting/doc.
This module implements {{crafting}}.
Parent arguments are automatically merged with directly passed arguments (the latter overwriting the former).
Dependencies
See also
local p = {}
function p.table( f )
local args = f
if f == mw.getCurrentFrame() then
args = require( 'Module:ProcessArgs' ).merge()
else
f = mw.getCurrentFrame()
end
local grid = require( 'Module:Grid' )
-- Start table when appropriate
local multirow = f:callParserFunction( '#dplvar', 'multirow' )
if multirow ~= '1' then
multirow = nil
end
local head = args.head or ''
if multirow then
head = ''
elseif head ~= '' then
multirow = 1
f:callParserFunction( '#dplvar:set', 'multirow', '1' )
else
head = 1
end
-- End table when appropriate
local foot = args.foot or ''
if multirow then
if foot ~= '' then
multirow = nil
f:callParserFunction( '#dplvar:set', 'multirow', '0' )
end
else
foot = 1
end
local header = ''
if head ~= '' then
local name = ''
local description = ''
if args.showname == '1' or multirow and args.showname ~= '0' then
name = 'Name !! '
f:callParserFunction( '#dplvar:set', 'craftingname', '1' )
end
if args.showdescription == '1' then
description = ' !! class="unsortable" | Description'
f:callParserFunction( '#dplvar:set', 'craftingdescription', '1' )
end
local class = args.class or ''
local recipeClass = ''
if multirow then
class = 'sortable collapsible ' .. class
recipeClass = 'class="unsortable collapse-button" |'
end
header = table.concat( {
' {| class="wikitable ' .. class .. '"',
'! ' .. name .. 'Ingredients !! ' .. recipeClass .. ' [[Crafting]] recipe' .. description,
'|-'
}, '\n' )
end
-- Name cell
local nameCell
if f:callParserFunction( '#dplvar', 'craftingname' ) == '1' then
if args.name or '' ~= '' then
nameCell = args.name
else
local names = {}
local links = {}
for v in mw.text.gsplit( args.Output or '', '%s*;%s*' ) do
parts = grid.getParts( v, args.Mod )
parts.mod = parts.mod or ''
if not names[parts.mod .. ':' .. parts.name] then
local link = ''
if parts.mod ~= '' then
link = 'Mods/' .. parts.mod .. '/' .. parts.name .. '|'
end
if parts.name:find( '^Any ' ) then
table.insert( links, 'Any [[' .. link .. parts.name:sub( 4 ) .. ']]' )
else
table.insert( links, '[[' .. link .. parts.name .. ']]' )
end
names[parts.mod .. ':' .. parts.name] = 1
end
end
nameCell = table.concat( links, ' or<br>' )
end
end
if nameCell and args.upcoming == '1' then
nameCell = nameCell .. '<br>(upcoming)'
end
-- Create ingredient list
local ingredients = {}
local ingredientKeys = {}
local animatedIngredients = {}
local animatedKeys = {}
for k, v in pairs( args ) do
v = mw.text.trim( v )
if v ~= '' and tostring( k ):find( '^%u?%d%d?$' ) then
if v:find( ';' ) then
table.insert( animatedKeys, v )
else
local parts = grid.getParts( v, args.Mod )
parts.mod = parts.mod or ''
local fullName = parts.mod .. ':' .. parts.name
if not ingredients[fullName] then
table.insert( ingredientKeys, fullName )
ingredients[fullName] = { mod = parts.mod, name = parts.name }
end
end
end
end
for k, v in ipairs( animatedKeys ) do
local frames = mw.text.split( v, '%s*;%s*' )
local length = #frames
for k2, v2 in ipairs( frames ) do
local parts = grid.getParts( v2, args.Mod )
parts.mod = parts.mod or ''
local fullName = parts.mod .. ':' .. parts.name
if v2 ~= '' and not ingredients[fullName] and not animatedIngredients[fullName] then
table.insert( ingredientKeys, fullName )
animatedIngredients[fullName] = { mod = parts.mod, name = parts.name, final = k2 == length }
end
end
end
-- Ingredients cell
local ingredientsCell
if args.ingredients or '' ~= '' then
ingredientsCell = args.ingredients
else
ingredientsCell = {}
for k, v in ipairs( ingredientKeys ) do
local link = ''
local separator = ' +'
if k == #ingredientKeys then
separator = ''
elseif animatedIngredients[v] and not animatedIngredients[v].final then
separator = ' or'
end
local mod = ( ingredients[v] or animatedIngredients[v] ).mod
local name = ( ingredients[v] or animatedIngredients[v] ).name
if mod ~= '' then
link = 'Mods/'.. mod .. '/' .. name .. '|'
end
if name:find( '^Any ' ) then
table.insert( ingredientsCell, 'Any [[' .. link .. name:sub( 5 ) .. ']]' .. separator )
else
table.insert( ingredientsCell, '[[' .. link .. name .. ']]' .. separator )
end
end
ingredientsCell = table.concat( ingredientsCell, '<br>\n' )
end
-- Automatic shapeless positioning
local newArgs = {}
if args[1] then
newArgs.shapeless = 1
if args[7] then
newArgs.A1 = args[1]
newArgs.B1 = args[2]
newArgs.C1 = args[3]
newArgs.A2 = args[4]
newArgs.B2 = args[5]
newArgs.C2 = args[6]
if args[8] then
-- ◼◼◼ ◼◼◼
-- ◼◼◼ OR ◼◼◼
-- ◼◼◼ ◼◼◻
newArgs.A3 = args[7]
newArgs.B3 = args[8]
newArgs.C3 = args[9]
else
-- ◼◼◼
-- ◼◼◼
-- ◻◼◻
newArgs.B3 = args[7]
end
elseif args[2] then
newArgs.A2 = args[1]
newArgs.B2 = args[2]
if args[5] then
-- ◻◻◻ ◻◻◻
-- ◼◼◼ OR ◼◼◼
-- ◼◼◼ ◼◼◻
newArgs.C2 = args[3]
newArgs.A3 = args[4]
newArgs.B3 = args[5]
newArgs.C3 = args[6]
elseif args[4] then
-- ◻◻◻
-- ◼◼◻
-- ◼◼◻
newArgs.A3 = args[3]
newArgs.B3 = args[4]
else
-- ◻◻◻ ◻◻◻
-- ◼◼◻ OR ◼◼◻
-- ◻◼◻ ◻◻◻
newArgs.B3 = args[3]
end
else
-- ◻◻◻
-- ◻◼◻
-- ◻◻◻
newArgs.B2 = args[1]
end
else
newArgs.A1 = args.A1
newArgs.B1 = args.B1
newArgs.C1 = args.C1
newArgs.A2 = args.A2
newArgs.B2 = args.B2
newArgs.C2 = args.C2
newArgs.A3 = args.A3
newArgs.B3 = args.B3
newArgs.C3 = args.C3
end
-- Any other args we want to pass along
newArgs.Mod = args.Mod
newArgs.Output = args.Output
newArgs.Otitle = args.Otitle
-- Recipe cell
local recipeCell = grid.craftingTable( newArgs )
local row = { ingredientsCell, recipeCell }
if nameCell then
table.insert( row, 1, nameCell )
end
if ( args.description or '' ) ~= '' and f:callParserFunction( '#dplvar', 'craftingdescription' ) == '1' then
table.insert( row, args.description )
end
row = table.concat( row, '\n|\n' )
if nameCell then
row = '!\n' .. row
else
row = '|\n' .. row
end
local footer = ''
if foot ~= '' then
footer = '|}'
f:callParserFunction( '#dplvar:set', 'craftingname', '0', 'craftingdescription', '0' )
end
-- Create ingredient categories for DPL
local title = mw.title.getCurrentTitle()
local categories = ''
if args.nocat ~= '1' and title.namespace == 0 and not title.isSubpage then
categories = {}
if args.upcoming == '1' then
table.insert( categories, '[[Category:Upcoming]]' )
end
for k, v in ipairs( ingredientKeys ) do
v = v:sub( 2 )
if not v:find( ':' ) then
if v:find( ' Wood$' ) then v = 'Wood'
elseif v:find( ' Wood Planks$' ) then v = 'Wood Planks'
elseif v:find( ' Stained Glass$' ) then v = 'Stained Glass'
elseif v:find( ' Stained Glass Pane$' ) then v = 'Stained Glass Pane'
elseif v:find( ' Wool$' ) then v = 'Wool'
elseif v:find( '^Block of ' ) then v = 'mineral block'
elseif v == 'Sticky Piston' then v = 'Piston'
elseif v:find( ' Sandstone$' ) then v = 'Sandstone'
elseif v:find( ' Stairs$' ) then v = 'Stairs'
elseif v:find( ' Slab$' ) then v = 'Slab'
elseif v:find( ' Pressure Plate$' ) then v = 'Pressure Plate'
elseif v == 'Red Mushroom' or v == 'Brown Mushroom' then v = 'Mushroom' end
table.insert( categories, '[[Category:Recipe using ' .. v .. '|' .. v .. ']]' )
end
end
categories = table.concat( categories, '' )
end
if args.debug == '1' then
return '<pre>' .. header .. '\n' .. row .. '\n|-\n' .. footer .. categories .. '</pre>'
else
return header .. '\n' .. row .. '\n|-\n' .. footer .. categories
end
end
return p