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Rain Sensor: Difference between revisions

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|availability=Survival
|availability=Survival
|firstver=v4.0.0
|firstver=v4.0.0
|name=
|data=16
|multipartid=pr_sgate
|nameid=None
}}
}}



Latest revision as of 16:34, 17 March 2015

Rain Sensor
Rain Sensor 256.png
Rain Sensor
Type

Multipart block

Physics

No

Transparency

Yes (partial)

Luminance

No

Blast resistance

?

Tool

Any tool

Renewable

Yes

Stackable

Yes (64)

Flammable

No

Availability

Survival

First appearance

v4.0.0

Drops

Itself

Data value

dec: 16 hex: 10 bin: 10000

Multipart ID

pr_sgate

The Rain Sensor is a logic gate with 1 output. It drives a single liquid sensor.

Obtaining

Crafting

Ingredients Crafting recipe
Circuit Plate +
Slimeball +
Conductive Plate
Circuit PlateCircuit PlateCircuit PlateSlimeballSlimeballSlimeballCircuit PlateConductive PlateCircuit Plate
Rain Sensor


Usage

I/O

The Rain Sensor has only 1 output. When placed, on the ground, the side facing the player is the output.

Logic

The Rain Sensor can sense if rain is falling on it. When it is raining, the sensor will emit a signal through its only output. However, the rain must physically fall on the sensor. It won't work if it is covered form the sky. However, the gate is sensitive enough to detect very tiny rain droplets in even the driest of deserts.

History

Version Changes
v4.0.0 Added the Rain Sensor.

Issues

Issues pertaining to "Rain Sensor" are maintained on the ProjectRed Github page. Report issues there.




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