Jump to: navigation, search

Pulse Former: Difference between revisions

No edit summary
No edit summary
Line 27: Line 27:
|foot=1
|foot=1
}}
}}


== Usage ==
== Usage ==
The Pulse former has 1 input and 1 output.  When placed, on the ground, the output is the side facing away from the player while the side facing the player is the input. When the input receives a signal, the output is activated for 2 ticks and then turned off.  Until the input is unpowered and then repowered, the gate will not emit another pulse.
===I/O===
 
The Pulse former has 1 input and 1 output.  When placed, on the ground, the output is the side facing away from the player while the side facing the player is the input.
===Logic===
When the input receives a signal, the output is activated for 2 ticks and then turned off.  Until the input is unpowered and then repowered, the gate will not emit another pulse.


==History==
==History==
{|class='wikitable'
{|class='wikitable'
! '''Version'''
! '''Version'''
Line 42: Line 42:
| Added the Pulse Former.
| Added the Pulse Former.
|}
|}


== Issues ==
== Issues ==
{{Issues}}
{{Issues}}

Revision as of 20:52, 6 April 2014

Pulse Former
Pulse Former 256.png
Pulse Former
Type

Multipart block

Physics

No

Transparency

Yes (partial)

Luminance

Yes, 7

Blast resistance

?

Tool

Any tool

Renewable

Yes

Stackable

Yes (64)

Flammable

No

Availability

Survival

First appearance

v4.0.0

Drops

Itself

Name

pulse_former

The Pulse Former is a simple truth-table based logic gate with 1 input and 1 output with added tick based functions.

Obtaining

Crafting

Ingredients Crafting recipe
Anode +
Cathode +
Conductive Plate +
Circuit Plate
AnodeCathodeAnodeCathodeAnodeCathodeConductive PlateConductive PlateCircuit Plate
Multiplexer


Usage

I/O

The Pulse former has 1 input and 1 output. When placed, on the ground, the output is the side facing away from the player while the side facing the player is the input.

Logic

When the input receives a signal, the output is activated for 2 ticks and then turned off. Until the input is unpowered and then repowered, the gate will not emit another pulse.

History

Version Changes
v4.0.0 Added the Pulse Former.

Issues

Issues pertaining to "Pulse Former" are maintained on the ProjectRed Github page. Report issues there.




Cookies help us deliver our services. By using our services, you agree to our use of cookies.